added support for INI, allowing custom hotkeys implemented import/export of race in placement mode. implemented freeze time when starting a race. able to choose races to import from a list in the menu More preset races, including North Yankton! Now your times are automatically saved (when you finish a race) and reloaded when you import the same race again Implemented exportable/importable timing sheets. added a submenu to display best lap times of all vehicles for the current race improved stability with under-the-hood changes modified preset races to properly support lap mode implemented lap (circuit) mode! Toggle found at Menu > Race Controls > Lap Mode added Quarter Mile and Half Mile preset races add the option to display speed at each checkpoint add option to display speed in KM/h or MPH KM/h by default adding or deleting checkpoints), your previously recorded lap times will be invalidated. Your race's timing sheet is automatically imported when you import a race, as long as you haven't modified it! If you modify the race (i.e. Times are saved on a per-vehicle basis, and are recorded for each checkpoint in the race. When you complete a race, your time is automatically saved and exported in a file. You can view your lap times for the current race in Menu > Lap Times. This script comes with a number of races already created. json file in your scripts/LapTimer directory. To import races created by other users, place their race. To import races, select Menu > Race Import Menu in the menu. Select Menu > Export Race, and give your race a descriptive name. You can export races you've created to replay in another session (or share them with other users). Many preset races, including Prison Loop, Grove Street, Spa Franchorchamps, Redwood Lights, and Broughy1322's famous test track have been updated to run in Lap Mode! Whereas all races in earlier versions ended when you reached the last checkpoint, if "Lap Mode" checkbox is checked, you will begin a new lap when you reach the last checkpoint. In v3, support for circuit races were implemented. Times will be displayed at each checkpoint and at the end of the race. You will be teleported to the first checkpoint, and the timer will start. Once you've placed at least 2 checkpoints, get in a vehicle and press F6. In this mode, you will create your custom race by placing checkpoints. NET 4.8 Runtime, and NativeUI are required. Vehicle split time: delta between your current time and best time previously achieved in the same vehicleĮxtract LapTimer.dll, LapTimer.ini, and LapTimer folder into your scripts folder. To get you started, some preset races are included, including drag races (1/4 and 1/2 mile).Īs you drive, Race Timer shows you at each checkpoint:įastest split time: delta between your current time and the best time previously achieved in any vehicle Set your own checkpoints (in Placement Mode), and take any car through the race you created. Test your car's performance any way you want with Race Timer.
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